
Friendly projectiles that pass through your [Barrier Field] deal 15% more damage.

When you deal damage with [Rocket Hammer] or [Fire Strike], restore health to [Barrier Field] equal to 10% of its max Health.

While [Barrier Field] is active, allies within 5m are healed equal to 3% of your max Life every 1s.

While [Barrier Field] is deployed, you heal for 15% of the damage it mitigates and gain 30% Move Speed.

+50% [Charge] Knockback Power. During [Charge], automatically deploy [Barrier Field].

[Charge] grants nearby allies Overhealth equal to 10% of your max Life and 20% Move Speed for 3s.

During [Charge], colliding with a wall triggers an explosion that deals 30% of [Charge]'s pin damage.

After using [Earthshatter], every [Rocket Hammer] swing launches a [Fire Strike] for 4s.

[Fire Strike] triggers an explosion the first time it hits an enemy, dealing 15% of its damage in a 3m radius.

If [Fire Strike] is cast twice within 2s, the second strike leaves a trail of lava that Burns enemies for 50% of [Fire Strike] damage.

Every 3rd [Rocket Hammer] swing applies Burn, dealing 30% [Rocket Hammer] damage over 2s.

When you deal damage with [Rocket Hammer], gain 2% Move Speed and 4% Weapon Lifesteal for 3s, stacking up to 5 times.